| 2441 |
|
Game Theory via Revealed Preferences
|
Ray, I.
|
ACADEMIC PRESS, INC.
|
2001
|
|
|
|
| 2442 |
|
GAME-TIME DECISION: IS SUPER BOWL WORTH $4M?: Top advertisers share playbooks on how they decide to take the field--or pass--on Big Game
|
Schultz, E J
|
Crain Communications
|
2013
|
|
|
|
| 2443 |
|
Gametocidal effects and resistance to wheat leaf rust and stem rust in derivaties of a Triticum turgidum spp. durum/Aegllops speltoldes hybrid
|
Marais, G. F
|
M. Nijhoff [etc.]
|
1996
|
|
|
|
| 2444 |
|
Gametocyte sex ratios in children with asymptomatic, recrudescent, pyrimethamine-sulfadoxine-resistant, Plasmodium falciparum malaria/
|
Sowunmi, A
|
Academic Press [etc.]
|
2003
|
|
|
|
| 2445 |
|
Gametogenesis pattern of the first spawning specimens of greenling, Plewrogrammus azonus /
|
Vdovin, A. N
|
Nauka
|
1995
|
|
|
|
| 2446 |
|
Game warden perceptions of change in conservation law enforcement
|
Stephen L Eliason
|
[Barry Rose Law Periodicals, etc.].
|
2016
|
|
|
|
| 2447 |
|
Gamification and smart exercise travel
|
Jang ; Seongsoo; Kim ; Jinwon
|
Channel View Books
|
2023
|
|
|
|
| 2448 |
|
Gamification and the festival experience: the case of Taiwan
|
Lee ; Yi-Ju
|
Channel View Books
|
2023
|
|
|
|
| 2449 |
|
Gamification as an innovative method in the processes of learning in higher education institutions
|
Signori, Gláuber Guilherme; Guimarães, Julio Cesar Ferro De; Severo, Eliana Andréa; Rotta, Claudio
|
Inderscience Enterprises
|
2018
|
|
|
|
| 2450 |
|
Gamification in Market Research: Increasing Enjoyment, Participant Engagement and Richness of Data, but what of Data Validity?
|
Pippa Bailey ; Gareth Pritchard ; Hollie Kernohan
|
NTC Publications Ltd
|
2015
|
|
|
|
| 2451 |
|
Gamification is proving it has the power to engage consumers and develop brand awareness. (cover story)
|
A. Doyle
|
Bill Communications
|
2015
|
|
|
|
| 2452 |
|
Gamified Information Presentation and Consumer Adoption of Product Innovations
|
Müller-Stewens, Jessica; Schlager, Tobias; Häubl, Gerald; Herrmann, Andreas
|
American Marketing Association
|
2017
|
|
|
|
| 2453 |
|
Gaming Against Managers in Incentive Systems: Experimental Results with Chinese Students and Chinese Mangers
|
Cooper, D. J.
|
AMERICAN ECONOMIC ASSOCIATION
|
1999
|
|
|
|
| 2454 |
|
Gaming and gamification of pricing
|
Ian Yeoman
|
Henry Stewart Pub.
|
2014
|
|
|
|
| 2455 |
|
Gaming and simulation for transforming and reengineering government: Towards a research agenda
|
Janssen, M.; Klievink, B.
|
Emerald Group Publishing Ltd.
|
2010
|
|
|
|
| 2456 |
|
Gaming Democracy: Elite Dominance during Transition and the Prospects for Redistribution
|
Albertus, M.; Menaldo, V.
|
Cambridge University Press
|
2014
|
|
|
|
| 2457 |
|
Gaming Destinations Embrace Sustainability
|
L. Jakobson
|
Bill Communications
|
2016
|
|
|
|
| 2458 |
|
Gaming for Respondents: A Test of the Impact of Gamification on Completion Rates
|
Susanna Warnock ; J. Sumner Gantz
|
NTC Publications Ltd
|
2017
|
|
|
|
| 2459 |
|
Gaming in Australia: Ms Gillard's gamble
|
unknown
|
Economist Newspaper Ltd.
|
2012
|
|
|
|
| 2460 |
|
Gaming in the Bahamas A bettor option
|
unknown
|
Economist Newspaper Ltd.
|
2013
|
|
|
|